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Get ready for an adventure like no other! The 2023 Fall Season of role-playing games is now open to the public and our expert Game Masters have been hard at work creating the perfect experiences for you. From September 2023 - November 2023, you'll have 3 months of never-ending thrills and surprises awaiting you. Play Games and Make New Friends.
Get Ready For Adventure!
Important Information Below
It is early fall 1930. The field trip to Cobb's Corners, Vermont did not go as planned. The students were able to explore the town or get their hands dirty with actual excavation and archaeology. On the night before their return to Massachusetts the group was attacked. Their assailants were unknown and it seemed as though all would suffer a dire fate. Several investigators were able to escape. The following morning they went to inspect their camp and found their fellow classmates packing up for the trip home. None of them remembered any attack the night before. Strangely, all of their behaviors seem slightly off. The Investigators return to Arkham for the new semester at the Miskatonic University. Students settle in to a new term. Questions still remain about Cobb's Corners, the attack, and the changes in their fellow classmates. Will their time back in Arkham solve any of the growing mysteries? This is the continuation of the Call of Cthulhu 7th ed campaign "A Time to Harvest".
Whispers of Grandeur The Family Reunion of the Clan Hecata has not only created an uneasy alliance between former enemies, it has also created the promise of something bold and different for next generation of those who have always been Hecata since their embrace and were never meaningfully Giovanni, Harbingers, Samedi, or Nagaraja. While many of these young fledglings have their own ideas of what Clan Hecata should be, just as many ancillae and elders are happy to use them to mold the clan in their own image. Players will take on the roles of fledgling Hecata (or members of other clans who can justify their presence) who have been drawn together by a mysterious older Hecata known only as The Speaker, who claims to speak on behalf of one of the oldest and most powerful members of the clan. He promises to help guide the fledglings as they take on a leading role in the reunited Hecata… but first they must do a few things for him. Whispers of Grandeur will explore the internal politics of the reunited Clan Hecata through the lens of a forbidden methuselah cult. As the chronicle will center on the Hecata, necromancy and death will play prominent roles, as will religious cults and indoctrination.
We will create fledgling vampires during Session 0, though players are encouraged to come with ideas. The default assumption is that characters will be Hecata (though they may be of the various Hecata bloodlines), though non-Hecata may be permitted with ST approval - just be prepared to explain why they have ended up in an otherwise all-Hecata coterie.
Date: Every Sunday | Session 0 Starts: September 3rd 2023
Time: 1:00pm - 5:00pm
GM: Charlotte Persephone Hoffman ( She/ They) |
System: Vampire: The Masquerade 5th edition
Characters: We will create fledgling vampires during Session 0
Slots: 5
Rating: T
Cost: $5 a session (Game Room Pass)
Platform: In-Store
Gather your friends and prepare for adventure in the Star Wars galaxy! Whether you’re new to roleplaying games or just new to Edge of the Empire™, the Beginner Game is the perfect starting point.GM Notes: Rebellion-Era, 1 ABY. focus on rogues & scoundrels over force shenanigans.
GM Notes:
I plan to follow the storyline of The Vampire the Masquerade: Bloodlines plot, with my own minor changes....Players should expect to loosely follow the events of the game. I expect to run this over multiple seasons, so players will have some freedom to do other things that's aren't necessarily tied to the plot. They shouldn't feel rushed to get through things.
Vampire is a game of socio-political and interpersonal horror, where you take on the role of a Kindred, which the mortals call Vampires. This is a continuing campaign that is open to both new and experienced players. Most of the current players were brand new before the summer sessions, so we are plenty welcoming!
Dragonlance Module and eventual transition to homebrew in Krynn
Date: Every Thursday | Session 0 Starts: September, 7th
Time: 6:00pm - 9:00pm
DM: JP ( He / Him) |
System: D&D 5e Dragonlance
Characters:
Slots: 6
Platform: Online Discord and Foundry VTT (or Roll20)
Rating: PG -13
Cost: $5 a session (Game Room Pass)
D&D with dogs, cats, mice, and all kinds of other awesome animals! Realms of Pugmire is a 5e inspired setting where humanity uplifted several animals and then disappeared. It's a fantasy setting where technology is indistinguishable from magic.
I'm a story first GM with a love for inclusive gaming and design.
Notes from the GM:
I am planning to run the Strange Aeons adventure path, though I will probably make some changes to the printed modules. I tend to be more interested in everyone having a fun time than rules crunching.
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